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81. New Ship Class: Yacht - in Player Features and Ideas Discussion [original thread]
Originally by: PtolemaiosPlato Solomon So many interesting and good points again! Thanks to you all, so far, for your great participation! There was he point that yachts would not used after one week again. Hmm. What if a yacht in a syste...
- by LUGAL MOP'N'GLO - at 2007.02.09 17:12:00
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82. Empire War - Revised - in Player Features and Ideas Discussion [original thread]
Originally by: Katana Seiko If a war was ended, it takes one month for some kind of cool down, until the end of that month a new war declaration will need the same bribe as the last one paid. /waves at old wartarget I agree with...
- by LUGAL MOP'N'GLO - at 2007.02.09 17:06:00
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83. my character - in EVE General Discussion [original thread]
Originally by: Dark Shikari I suspect there will be some in this thread who lack Sarcasm Detector IIs in their forum setup. I will be offering these for a mere 50 million ISK a piece. My whorum fore ship got blew up last week. Seems mo...
- by LUGAL MOP'N'GLO - at 2007.02.09 16:32:00
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84. Boost sentries - in EVE General Discussion [original thread]
It takes a lazy and unprepared person to get killed by a solo gatecamper. That shouldn't change, otherwise lowsec won't be dangerous at all other than 10 man gatecamps. We already got WTZ, nerf lowsec again? No thanks. ~~~~~~~~~ Ya. It's like th...
- by LUGAL MOP'N'GLO - at 2007.02.09 16:26:00
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85. Boost sentries - in EVE General Discussion [original thread]
It takes a lazy and unprepared person to get killed by a solo gatecamper. That shouldn't change, otherwise lowsec won't be dangerous at all other than 10 man gatecamps. We already got WTZ, nerf lowsec again? No thanks. ~~~~~~~~~ Hi. I'm Rock. Ma...
- by LUGAL MOP'N'GLO - at 2007.02.09 16:26:00
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86. Destroyers - in Player Features and Ideas Discussion [original thread]
Originally by: ghosttr I would like to see a destroyer that is able to tank, and that is what they lack against their frigate counterparts, yes a destroyer is supposed to take out frigates, but any frigate with a mwd can easily avoid the t...
- by LUGAL MOP'N'GLO - at 2007.02.08 22:00:00
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87. Make loot collecting less of a burden (new ship type shuggestion) - in Player Features and Ideas Discussion [original thread]
Another one of those, "I play EVE at my computer alone, it must be single player!" Ever thought of having someone loot and salvage for you and splitting the benefits? ~~~~~~~~~ Ya. It's like that.
- by LUGAL MOP'N'GLO - at 2007.02.08 21:55:00
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88. Why don't the planets orbit the sun? - in EVE General Discussion [original thread]
I say this: WFC TBFH ~~~~~~~~~ Ya. It's like that.
- by LUGAL MOP'N'GLO - at 2007.02.08 21:28:00
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89. Why don't the planets orbit the sun? - in EVE General Discussion [original thread]
I say this: WFC TBFH ~~~~~~~~~ Ya. It's like that.
- by LUGAL MOP'N'GLO - at 2007.02.08 21:28:00
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90. CCP: New Ship Class: Cruiseliner - in Player Features and Ideas Discussion [original thread]
Originally by: VIctoria Ballentyne Originally by: LUGAL MOP'N'GLO Listen to me for one second. Why does EVE need this? We already have an NPC trade that players can capitalize on using industrial ships. The tourists in EVE are...
- by LUGAL MOP'N'GLO - at 2007.02.08 21:13:00
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91. The tribble with nanos... - in EVE General Discussion [original thread]
Originally by: Dr Felonius This is just theoretical, but why not a Scorpion to jam the nanophoon, allowing an interceptor to close to easy web range, allowing the Scorp's cruise missiles to pop the 'phoon? Because in most situations a...
- by LUGAL MOP'N'GLO - at 2007.02.08 20:55:00
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92. The tribble with nanos... - in EVE General Discussion [original thread]
The only problem here is... With a huge gatecamp, even 30 guys a nano-whatever can escape. It doesn't matter if you have 4 huginns because they can't target him before he's at 90km... In order to actually catch one, there's nothing you can do b...
- by LUGAL MOP'N'GLO - at 2007.02.08 20:42:00
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93. You know you've played too much EVE when... - in EVE General Discussion [original thread]
...you've seen at least 7 of these threads since you started. ~~~~~~~~~ Ya. It's like that.
- by LUGAL MOP'N'GLO - at 2007.02.08 20:00:00
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94. kieron has the hardest job @ CCP - in EVE General Discussion [original thread]
Originally by: Marcus TheMartin You're all creepy You read my mind Marcus. ~~~~~~~~~ Hey Gai. Bak Off Coz Ai Bang Yu Hawd. K Gai?
- by LUGAL MOP'N'GLO - at 2007.02.08 17:57:00
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95. CCP: New Ship Class: Cruiseliner - in Player Features and Ideas Discussion [original thread]
Originally by: EadTaes I like this Idea. And maybe you coudl use haulers with specify mods to transport slaves and troops. You wouldnt eb able to put tourists or high class travaler's ont them. And then need specify breed of Cruiseliners t...
- by LUGAL MOP'N'GLO - at 2007.02.08 08:12:00
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96. [Complains] A great disadvantage for shield tank - in EVE General Discussion [original thread]
90% of ships preferred for PVP are armor tankers. That doesn't mean they are 'better tanks' but more because warp disruptors, webs, sensor boosters, and MWD's are midslot items. ~~~~~~~~~ Hey Gai. Bak Off Coz Ai Bang Yu Hawd. K Gai?
- by LUGAL MOP'N'GLO - at 2007.02.07 21:28:00
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97. New Ship Class: Yacht - in Player Features and Ideas Discussion [original thread]
Originally by: Erim Solfara 'Yacht' on the other hand should be used at least on the racial ones instead of the pirate faction ones. I think this because it fits the class nicely, and there is already a yacht in game, in fact there are tw...
- by LUGAL MOP'N'GLO - at 2007.02.07 21:00:00
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98. Ooh,, an idea for new booms - in EVE General Discussion [original thread]
1400mm Howies. Fire/wait/wait/wait/wait/Fire It's already in place my friend :p ~~~~~~~~~ Hey Gai. Bak Off Coz Ai Bang Yu Hawd. K Gai?
- by LUGAL MOP'N'GLO - at 2007.02.07 19:24:00
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99. CCP: New Ship Class: Cruiseliner - in Player Features and Ideas Discussion [original thread]
Originally by: VIctoria Ballentyne Well I think we can all ignore Lugal and his ability to try and stifle what isn't his playing style. Personally I like the idea of Cruise Liners in part. All of the industrials could be used as one with ...
- by LUGAL MOP'N'GLO - at 2007.02.07 18:58:00
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100. New Ship Class: Yacht - in Player Features and Ideas Discussion [original thread]
Well if you want to play a gallente business man SOOO BAD then I guess you should be able to. If you want to keep these "yachts" rare, don't make them T1, not even T2, make them faction. That's the only way they'll hold value and allow you to 'fla...
- by LUGAL MOP'N'GLO - at 2007.02.07 18:52:00
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